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EXPORT FROM OTHER PROGRAMS


Other supported formats

We currently support following popular interchange and transmission 3D formats:

  • obj
  • gltf/glb
  • stl
  • fbx
  • usd
  • step

Most of 3d design programs support export to at least one of these formats. Below are some key tips and information you can use when exporting model from your favorite program.


OBJ

OBJ model consists of following assets:

  • .obj file - contains geometry data
  • .mtl file - contains materials and texture definitions
  • .png, .jpg or other image files - contains texture data for the geometry

If you export model with materials and textures please make sure to upload not only .obj file but also .mtl and .png/.jpg files.

Some programs may not support exporting material/texture data. In this case please consider using diffrent format.


GLTF/GLB

GLTF model consists of following assets:

  • .gltf file - json data with model description
  • .bin file - contains geometry and animation data
  • .png, .jpg or other image files - contains texture data for the geometry

If you export model with materials and textures please make sure to upload not only .gltf file but also .bin and .png/.jpg files.

However we highly recommend to export model to GLB format. It is essentially just packed GLTF with all resources in one place. This way you are sure that no data will be missed.

This format supports materials, textures and animations.


STL

In STL all data is contained only in one .stl file.

It supports only basic geometry, no materials or texture can be defined.


FBX

In FBX all data can be packed inside .fbx file. In that case all you need to do is upload one .fbx file.

However it is common that some exporters do not behave this way by default. In that case configure your exporter to pack all texture data inside .fbx or upload all texture files that you use alongside your .fbx file.

FBX supports materials, textures and animation.


USD

The USD format comes in four extensions: .usd, .usda (text), .usdc (binary), .usdz (compressed). It is preferable to choose the .usdz version when exporting a model because it packs all the required data into one file.

Supports materials and textures.


STEP

The STEP format is a popular format for data exchange in CAD environments due to its high accuracy in retaining geometry information. For AR solutions, this can result in poor model display performance. It is recommended that in this case, after importing the model into the SeeMyModel platform, unnecessary elements (e.g. geometry that is invisible to the user) are removed from the model using the model editor.

It only supports geometry and simple materials.